Emotions consume 80% of our lives, while the other 20% is intellect (Lough, 2006). Yet when it comes to service design, it still feels uncomfortable talking about emotions in particular in government. With this statistic in mind, can we really afford to ignore emotions when designing services?
This talk covers the what, the why, and the how of designing for emotions, sharing tools and techniques to help move conversations from dark art to serious strategy.
In this talk, Kerrie combines theoretical models, real-life case studies, and practical techniques to help participants curate their own toolkit to embed emotions in their agile practice.


Contexts change, and processes should too.
The biggest waste in software development is building the wrong thing. But we continue to use processes that focus on the efficiency of building software instead of effectiveness and sustainability.
We don't know what customers will like until they have the product so we need to build processes around short cycles, quick experiments and iterations. That's what UXDX is all about.
We host speakers who share how they are changing their processes to enable more autonomous, empowered product teams. The goal is for everyone involved in product development from Product Managers, UX Researchers, Designers and Developers to get involved and learn the T-shaped skills necessary for high-performing product teams.
Platform Sponsors

Don't let broken lines of code, busted API calls, and crashes ruin your app. Join the 4M developers and 90K organizations who consider Sentry “not bad” when it comes to application monitoring. Use code “guild” for 3 free months of the team plan.
https://sentry.io

Torc is a community-first platform bringing together remote-first software engineer and developer opportunities from across the globe. Join a network that’s all about connection, collaboration, and finding your next big move — together.
Join our community today!
Emotions consume 80% of our lives, while the other 20% is intellect (Lough, 2006). Yet when it comes to service design, it still feels uncomfortable talking about emotions in particular in government. With this statistic in mind, can we really afford to ignore emotions when designing services?
This talk covers the what, the why, and the how of designing for emotions, sharing tools and techniques to help move conversations from dark art to serious strategy.
In this talk, Kerrie combines theoretical models, real-life case studies, and practical techniques to help participants curate their own toolkit to embed emotions in their agile practice.


Contexts change, and processes should too.
The biggest waste in software development is building the wrong thing. But we continue to use processes that focus on the efficiency of building software instead of effectiveness and sustainability.
We don't know what customers will like until they have the product so we need to build processes around short cycles, quick experiments and iterations. That's what UXDX is all about.
We host speakers who share how they are changing their processes to enable more autonomous, empowered product teams. The goal is for everyone involved in product development from Product Managers, UX Researchers, Designers and Developers to get involved and learn the T-shaped skills necessary for high-performing product teams.
Platform Sponsors

Don't let broken lines of code, busted API calls, and crashes ruin your app. Join the 4M developers and 90K organizations who consider Sentry “not bad” when it comes to application monitoring. Use code “guild” for 3 free months of the team plan.
https://sentry.io

Torc is a community-first platform bringing together remote-first software engineer and developer opportunities from across the globe. Join a network that’s all about connection, collaboration, and finding your next big move — together.
Join our community today!
Get in touch!
hi@guild.host