Cover Photo for The Product Model Glasgow by UXDX
Primary Photo for The Product Model Glasgow by UXDX

The Product Model Glasgow by UXDX

Contexts change, and processes should too.

The biggest waste in software development is building the wrong thing. But we continue to use processes that focus on the efficiency of building software instead of effectiveness and sustainability.

We don't know what customers will like until they have the product so we need to build processes around short cycles, quick experiments and iterations. That's what UXDX is all about.

We host speakers who share how they are changing their processes to enable more autonomous, empowered product teams. The goal is for everyone involved in product development from Product Managers, UX Researchers, Designers and Developers to get involved and learn the T-shaped skills necessary for high-performing product teams.

216Members
Presentations
Members
Primary Photo for {0} {1}

Nailah Qadir

Associate User Experience Designer at Stemettes & MSc User Experience and Interaction Design Student (Part Time).

BSc(Hons) Digital Media and Interaction Design (1st Class).

http://linkedin.com/in/nailah-qadir

Attended {eventCount} Events
Primary Photo for {0} {1}

Swapnil Bapat

Friends of Figma Leader, Glasgow | On a mission to redefine service excellence through design innovation.

Attended {eventCount} Events
Primary Photo for {0} {1}

Nikolaos Vlachos

Scrum Master with an interest in learning more about Product.

Attended {eventCount} Events
Primary Photo for {0} {1}

Ian Morton

Outcome-driven Product Owner with proven experience leading cross-functional teams across HR tech, enterprise platforms, and data-driven product delivery. Skilled in translating business requirements into actionable product roadmaps, prioritizing features, and driving agile development cycles. Adept at stakeholder management, user story creation, and continuous improvement to maximize product value and customer satisfaction.

Attended {eventCount} Events
About

Contexts change, and processes should too.

The biggest waste in software development is building the wrong thing. But we continue to use processes that focus on the efficiency of building software instead of effectiveness and sustainability.

We don't know what customers will like until they have the product so we need to build processes around short cycles, quick experiments and iterations. That's what UXDX is all about.

We host speakers who share how they are changing their processes to enable more autonomous, empowered product teams. The goal is for everyone involved in product development from Product Managers, UX Researchers, Designers and Developers to get involved and learn the T-shaped skills necessary for high-performing product teams.

Cover Photo for The Product Model Glasgow by UXDX
Primary Photo for The Product Model Glasgow by UXDX

The Product Model Glasgow by UXDX

Contexts change, and processes should too.

The biggest waste in software development is building the wrong thing. But we continue to use processes that focus on the efficiency of building software instead of effectiveness and sustainability.

We don't know what customers will like until they have the product so we need to build processes around short cycles, quick experiments and iterations. That's what UXDX is all about.

We host speakers who share how they are changing their processes to enable more autonomous, empowered product teams. The goal is for everyone involved in product development from Product Managers, UX Researchers, Designers and Developers to get involved and learn the T-shaped skills necessary for high-performing product teams.

216Members
Presentations
Members
Primary Photo for {0} {1}

Nailah Qadir

Associate User Experience Designer at Stemettes & MSc User Experience and Interaction Design Student (Part Time).

BSc(Hons) Digital Media and Interaction Design (1st Class).

http://linkedin.com/in/nailah-qadir

Attended {eventCount} Events
Primary Photo for {0} {1}

Swapnil Bapat

Friends of Figma Leader, Glasgow | On a mission to redefine service excellence through design innovation.

Attended {eventCount} Events
Primary Photo for {0} {1}

Nikolaos Vlachos

Scrum Master with an interest in learning more about Product.

Attended {eventCount} Events
Primary Photo for {0} {1}

Ian Morton

Outcome-driven Product Owner with proven experience leading cross-functional teams across HR tech, enterprise platforms, and data-driven product delivery. Skilled in translating business requirements into actionable product roadmaps, prioritizing features, and driving agile development cycles. Adept at stakeholder management, user story creation, and continuous improvement to maximize product value and customer satisfaction.

Attended {eventCount} Events
About

Contexts change, and processes should too.

The biggest waste in software development is building the wrong thing. But we continue to use processes that focus on the efficiency of building software instead of effectiveness and sustainability.

We don't know what customers will like until they have the product so we need to build processes around short cycles, quick experiments and iterations. That's what UXDX is all about.

We host speakers who share how they are changing their processes to enable more autonomous, empowered product teams. The goal is for everyone involved in product development from Product Managers, UX Researchers, Designers and Developers to get involved and learn the T-shaped skills necessary for high-performing product teams.