https://mixedrealitygam.es/
https://inspiredlabs.co.uk/
https://pindeck.me/
https://www.linkedin.com/in/inspiredlabs
Recently, I did a demo of a 3D engine at 120fps which caught the eye of Googler Jason Mayes at CityJS Athens, May 2025 – but how do we introduce multiplayer without killing the UX?
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